Scienze della Comunicazione .com | il portale italiano di Scienze della Comunicazione
Scienze della Comunicazione .com
il portale italiano di Scienze della Comunicazione
il portale italiano di Scienze della Comunicazione
BlogCattedra - ottobre, 2006
BlogCattedra - ottobre, 2006: "'BlogCattedra', ossia il Blog del Corso di Organizzazione e Gestione della Comunicazione Interattiva"
Call for Papers: MINDS, BODIES, MACHINES
Call for Papers: MINDS, BODIES, MACHINES.
This interdisciplinary conference, convened by Birkbeck’s Centre for Nineteenth-Century Studies, University of London, in partnership with the Department of English, University of Melbourne, and software developers Constraint Technologies International (CTI), will take place on 6-7 July 2007 at Birkbeck College, Malet Street, Bloomsbury.
The two-day conference will explore the relationship between minds, bodies and machines in the long nineteenth century. Recent research on the Enlightenment’s frontier technologies has established that era’s preoccupation with developing machinery that could simulate the cognitive and physiological processes of human beings. According to some critics, however, these Promethean ambitions were shelved during the nineteenth century, when the android as artefact was relocated to the realm of the imagination, where it became a threatening figure.
According to this reading, the android as scientific project and a figure of possibility only re-emerges in our own era. The aim of this conference is to test this claim by exploring the continuities and
discontinuities in the imagining of the human/machine interface in the nineteenth and twenty-first centuries.
The conference organisers – Hilary Fraser (Birkbeck), Deirdre Coleman (Melbourne) and Paul Hyland (CTI) – invite proposals for papers that examine the intersection of minds, bodies and machines during the long nineteenth century. Topics include: the virtual and the real; technologies of the sublime; evolution and machines; techniques of communication; technologies of travel; medical technology; miniaturisation; self-reproduction; and spiritualism.
The conference programme will include plenary addresses, seminars and workshops. Confirmed speakers include: Dr Caroline Arscott, Professor Jay Clayton, Professor Steven Connor, Professor Iain McCalman, Professor Peter Otto, Professor Kevin Warwick and Dr Elizabeth Wilson.
A selection of papers arising from this conference will be published in the online journal /19: Interdisciplinary Studies in the Long Nineteenth Century/, www.19.bbk.ac.uk
Abstracts for papers of 20 minutes, as well as details of expected audio-visual needs, should be submitted no later than 28 FEBRUARY 2007.
Please send proposals by email to submissions@mindsbodiesmachines.org.
For further information, see www.mindsbodiesmachines.org/conferences.html
This interdisciplinary conference, convened by Birkbeck’s Centre for Nineteenth-Century Studies, University of London, in partnership with the Department of English, University of Melbourne, and software developers Constraint Technologies International (CTI), will take place on 6-7 July 2007 at Birkbeck College, Malet Street, Bloomsbury.
The two-day conference will explore the relationship between minds, bodies and machines in the long nineteenth century. Recent research on the Enlightenment’s frontier technologies has established that era’s preoccupation with developing machinery that could simulate the cognitive and physiological processes of human beings. According to some critics, however, these Promethean ambitions were shelved during the nineteenth century, when the android as artefact was relocated to the realm of the imagination, where it became a threatening figure.
According to this reading, the android as scientific project and a figure of possibility only re-emerges in our own era. The aim of this conference is to test this claim by exploring the continuities and
discontinuities in the imagining of the human/machine interface in the nineteenth and twenty-first centuries.
The conference organisers – Hilary Fraser (Birkbeck), Deirdre Coleman (Melbourne) and Paul Hyland (CTI) – invite proposals for papers that examine the intersection of minds, bodies and machines during the long nineteenth century. Topics include: the virtual and the real; technologies of the sublime; evolution and machines; techniques of communication; technologies of travel; medical technology; miniaturisation; self-reproduction; and spiritualism.
The conference programme will include plenary addresses, seminars and workshops. Confirmed speakers include: Dr Caroline Arscott, Professor Jay Clayton, Professor Steven Connor, Professor Iain McCalman, Professor Peter Otto, Professor Kevin Warwick and Dr Elizabeth Wilson.
A selection of papers arising from this conference will be published in the online journal /19: Interdisciplinary Studies in the Long Nineteenth Century/, www.19.bbk.ac.uk
Abstracts for papers of 20 minutes, as well as details of expected audio-visual needs, should be submitted no later than 28 FEBRUARY 2007.
Please send proposals by email to submissions@mindsbodiesmachines.org.
For further information, see www.mindsbodiesmachines.org/conferences.html
Mediamatic Machinima workshop - Games as Tools.
Mediamatic Machinima workshop - Games as Tools.
15 16 17 18 January 2007
What?
A Machinima movie is a movie made in a computer game. In the Mediamatic Machinima workshop the participants are in the hands of some of the most experienced Machinima makers in the world. They will find out what Machinima can do. In 4 intense workshopdays all participants make their own Machinima movies or game based projects.
The workshop provides you with the skills and knowledge you need to create your own Machinima, or to further improve your skills if you already tried your hand at it.
Who?
Participants will be guided through Machinima production process by Friedrich Kirschner (G), Jonas Hielscher (G) and Ricard Gras (E/UK)
The coaches are experienced in a wide variety of game engines, and specialized in using the Unreal Tournament engine, the Sims2 engine, the Machinima possibilities of Second Life and Machinimation, that runs in the Quake3 engine.
This workshop is intended for filmmakers, animators and gamers, who are interested in each others arts. Some experience with playing video games or film editing is helpful, but not essential.
You can register online: http://www.mediamatic.net/workshopregistration
The price for this workshop is reduced to EUR 250 incl. VAT !!
Where and when?
15 16 17 18 January 2007 between 10.00 and 17.00 hrs at Mediamatic, Post CS building 5th floor, Amsterdam - t +31 (0)20 6389901 http://www.mediamatic.net/machinima
Mediamatic Foundation - Postbus 17490 - 1001 JL Amsterdam - The Netherlands
t +31 (0)20 6389901 - f +31 (0)206387969 - http://www.mediamatic.net/
15 16 17 18 January 2007
What?
A Machinima movie is a movie made in a computer game. In the Mediamatic Machinima workshop the participants are in the hands of some of the most experienced Machinima makers in the world. They will find out what Machinima can do. In 4 intense workshopdays all participants make their own Machinima movies or game based projects.
The workshop provides you with the skills and knowledge you need to create your own Machinima, or to further improve your skills if you already tried your hand at it.
Who?
Participants will be guided through Machinima production process by Friedrich Kirschner (G), Jonas Hielscher (G) and Ricard Gras (E/UK)
The coaches are experienced in a wide variety of game engines, and specialized in using the Unreal Tournament engine, the Sims2 engine, the Machinima possibilities of Second Life and Machinimation, that runs in the Quake3 engine.
This workshop is intended for filmmakers, animators and gamers, who are interested in each others arts. Some experience with playing video games or film editing is helpful, but not essential.
You can register online: http://www.mediamatic.net/workshopregistration
The price for this workshop is reduced to EUR 250 incl. VAT !!
Where and when?
15 16 17 18 January 2007 between 10.00 and 17.00 hrs at Mediamatic, Post CS building 5th floor, Amsterdam - t +31 (0)20 6389901 http://www.mediamatic.net/machinima
Mediamatic Foundation - Postbus 17490 - 1001 JL Amsterdam - The Netherlands
t +31 (0)20 6389901 - f +31 (0)206387969 - http://www.mediamatic.net/
AUSTRALIA COUNCIL: OTHER SUPPORT (NEW MEDIA ARTS): ARTLAB
AUSTRALIA COUNCIL: OTHER SUPPORT (NEW MEDIA ARTS): ARTLAB: "ArtLab - The Inter-Arts Office of the Australia Council for the Arts through a new ArtLab program is offering grants of up to $75,000 for new collaborations between artists to engage in a significant period of interdisciplinary research and creative development."
Golan Levin - Computer Vision for Artists and Designers
Golan Levin - Computer Vision for Artists and Designers
via http://eriksjodin.blogspot.com/
usefull links about interaction design
via http://eriksjodin.blogspot.com/
usefull links about interaction design
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